Recently a friend to whom I was complaining about my ineptitude to apply for public funds to finance my VR dev aspirations asked me the simplest question: How much revenue are you expecting from your game? Realizing I hadn’t the slittiest clue I completely froze… after some pause… I answered: I don’t own enough data yet to answer that. To which he retorted: Well my friend, that’s the most important data you should own.
Now, thinking to myself, how can I possibly know how much money will my game make? So far, the picture couldn’t be grimmer: